‘The Vault’ online emotions adventure

The Vault is an online game project of the ARC Centre of Excellence for the History of Emotions (CHE) for ages 12–15 years, connecting emotions, history and material culture. CHE collaborated with South Australian game developer, Monkeystack, to design and develop the game. In the final phase of the project Queen Mary University of London (QMUL) joined CHE as an equal research partner.

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“Discover what it means to be human and change the destiny of mankind forever by unlocking the past.”

The game concept involves a futuristic world, a lone survivor, and a first person quest for the understanding of emotions throughout history. The audience will reveal story elements as they play and be rewarded with a richly detailed narrative that will encourage deeper thinking about the crucial role that emotions have played for humanity throughout history. The key aim of the project is to create a lasting resource for students to understand the importance of emotion and what part it has played in shaping our history.

The game is currently in the ‘pitch video’ development stage with Monkeystack Animation, supported by CHE Postdoctoral Fellow and Education and Outreach Officer Carly Osborn and the South Australian Department of Education.

This pitch video will be used to promote the project and source funding for game development.

Download The Vault demo here

Download The Vault information sheet


Awards

Game Connection Europe 2018 Development Awards

Nominated for:

  • Best console / PC hardcore
  • Best hardcore game
  • Best indie game
  • Most promising IP

competition Winner:

– Best console / PC hardcore
– Best indie game

Contact

emotions@uwa.edu.au